ear0wax

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Viewing 12 posts - 1 through 12 (of 12 total)
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  • in reply to: SteamVR and Trinus VR #6831
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    ear0wax
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    What program Should I direct moonlight to to stream steam VR?

    in reply to: a referral was returned from the server #6786
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    ear0wax
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    After the 200th reboot reinstall cycle it worked again…… will update if issue repeats.

    in reply to: a referral was returned from the server #6785
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    ear0wax
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    Im getting this error now suddenly, uninstall reinstall does nothing for the error. Ive tried the fixes ive seen posted online that suggest changing some settings in the policy editor, but those settings where already set so I dont see the issue, Trinus server was working fine yesterday!Errorhttps://www.dropbox.com/s/y3r9hcolbg5tox2/trinus%20error.PNG?dl=0

    in reply to: SteamVR and Trinus VR #6038
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    ear0wax
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    I have the fix for the Note3 Seizures.

    Root Note3 > Install Xposed Framework > Install Gryo Noise Filter Module > Reboot.

    The default settings in the noise filter app seem to work fine, I disabled jitter filter in Trinus I dont see the need to waste cpu on same task 2x

    Now I have new issue with calibration, but Im sure this is more game related but Im almost there on my TF2 VR with Trinus adventure.

    in reply to: SteamVR and Trinus VR #6037
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    ear0wax
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    pedator92 that sucks, lets hope its fixable in software and not a hardware impossibility. So you have good tracking from the phone in everything but steam vr?

    Its really sucks the note3 has this glitch, I had tf2 in steamvr mode thru moonlight it was nice and smooth, the streaming was smooth tracking was smooth and accurate other than the seizures lol.

    I hope there is a fix I really would hate to find a better spec’d phone (1080p+ and usb3.0)

    in reply to: SteamVR and Trinus VR #6032
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    ear0wax
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    Ok I launched trinus and connected, ran room setup in steam vr, then left steam vr running and launched tf2 with -vr and found I had a problem with the tracking jittering like crazy, unusable, no combination of sensor modes abc or jitter filter or drift comp would help. I then used fast mode to connect and it had the same jitter issue. I never had this issue before with mouse tracking mode in trinus, always really good smooth movement. im using a note 3 if it matters.

    in reply to: SteamVR and Trinus VR #6031
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    ear0wax
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    Can anyone help me getting steam vr working with Moonlight? I have gotten steam vr working with the FAST mode but I want the smoothness that only moonlight has. What do I launch in moonlight after connection? Ive only tried getting this working with the steam VR tool, I dont have any true steam VR games setup yet, My main goal is to play tf2 with the -vr mode

    in reply to: Trinus Headtracking With Vireio Perception #4727
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    ear0wax
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    Its crazy how little documentation is released for new menu items, even the tooltips are out dated. I feel like once you cross from the open source realm into paid programs good documentation is expected. If we knew what the Freepie calls are we could easily script a track IR converter.

    in reply to: IR LED head track on 6dof motion simulator #4652
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    ear0wax
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    Gamestream is limited to 4k now

    in reply to: Trinus Headtracking With Vireio Perception #4651
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    ear0wax
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    How do the freepie options work?

    in reply to: Trinus Headtracking With Vireio Perception #4648
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    ear0wax
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    WHat are you using with moonlight, Tridef?

    in reply to: Trinus Headtracking With Vireio Perception #4646
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    ear0wax
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    BUMP

    I guess my post got missed loxai?

Viewing 12 posts - 1 through 12 (of 12 total)