Nazar

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  • in reply to: New version pre-release (11th Dec) #1646
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    Thanks, loxai!
    You are doing great job. Today tested new version and should say it is definitely quite awesome. Auto selecting window is something cooler I would expect))
    And thanks to it I’ve found one more Trinus feature I am going to use. If somebody doesn’t know (I didn’t till today) Trinus is capable of streaming youtube and VLC player video stream. It means I can watch film in sbs 3d which my phone cannot handle (about 15 Gb, “Gravity” movie – missed it, when it was on the cinema). I’m delighted with Trinus one more time because of it))

    in reply to: What VR headset? #1505
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    I’ve got original colorcross headset. I have already written here about my handmade one (that a crippy thing of cheap mask, lenses and electric tape) and would like to compare them. First of all – colorcross has only about 2/3 of the FOV I’ve got with my custom cardboard using 4.7′ screen. Though pixels do not seem so big, and colorcross is a little more comfortable (could be even better with some padding), using colorcross seems like watching through a tunnel. As for me – great FOV is much more important than all the pluses of colorcross (it’s a pity I’ve bought it)
    So the verdict is – you can get much better results with custom handmade cardboards, than colorcross provide. At least if you use 4.7′ – 5′ phone displays

    in reply to: A lot of troubles #1390
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    I’ve got sensor troubles again and cannot explain them. Here are 2 videos showing my troubles. Reproductible on two separate computers, but FreePie still works allright (using it’s own app)

    in reply to: What VR headset? #1347
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    By the way – lenses are aspheric, not assymetric (I use to confuse that terms all the time), about 35 mm focal length

    in reply to: What VR headset? #1346
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    Yes, it’s not Gear VR. Definitly 🙂
    I’m not good in making anything by myself. The main crytheria was “it’s working”

    Now I’m looking for a possibility to 3D print something

    in reply to: What VR headset? #1339
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    Maybe, someone will be interested (or like to make things by himself)
    I cannot buy any headsets available (I can if truth be told, but in my country (Ukraine) it is realy difficult), so I had to make one for myself. Here I’d like to describe the best result I have so far: DIY VR HeadSet(1)
    DIY VR HeadSet(3)

    It’s assymetric plastic lenses 35mm with 7x magnification (about 5$ each), welding mask (1.5$), alittle of cardboard, glue and electric tape. Results are realy great (not to bad if consider even Oculus DK1). Though my phone’s display (HTC One M7, 4.7 inch) is too little – I believe 5.2 – 5.5 inches would be perfect

    • This reply was modified 5 years, 5 months ago by Avatar Nazar.
    • This reply was modified 5 years, 5 months ago by Avatar Nazar.
    in reply to: Compatible games #1194
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    Launching Trinus as admin is useful for Mouse Look mode as far as I can say. Though Skyrim worked for me with mouse look without launching as admin, but Portal 2 didn’t. I’m using Windows 8

    in reply to: Tracking results (with HTC) #1108
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    Good luck with that)

    That won’t be useful for me. Getting similar results with all android software I’m trying for tracking means those drifts to be provided by android system variables for tracking info. So I believe, I won’t get significantly different results from sensors test software and ingame movement

    in reply to: Tracking results (with HTC) #1106
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    Yes, I can think over that numbers, get to know, how much degrees my drift is, how does it change due to my actions and so on. But still I can do nothing to that except writing my custom scripts for FreePie to apply additional filtering, or writing even android app to implement some experimental fusion algorithms using low level sensor data

    in reply to: Tracking results (with HTC) #1103
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    There are a lot of app on Google play to show you numbers wich android get from processing sensors. Type something like “sensors test” and you should find them. But numbers are not realy informative in some cases. For example, head tracking can work all right for me for a couple of seconds than start to constantly drift in some direction. Then it works all right again, and after more about 10 seconds it compensates some my head movement, turning in opposite direction to it. It’s really annoying to have such issues, but in that test apps you’ll get just constantly changing numbers

    in reply to: Tracking results (with HTC) #1101
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    Oh, thanks, loxai
    I’ve used some calibration apps, calibrating movements (8-shape after phone bootup, for example)
    I’m shure now – it’s sensor troubles (quite similar results with Trinus, FreePie IMU, dive apps)
    Someone say it’s because of metal being used for phone manufacturing or sensor isn’t too good (though there is even a second one for calibration purposes)

    But I’ll examine links, you have provided. Maybe I’ve missed something)

    in reply to: A lot of troubles #1085
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    I’ll remove that videos. They were just for ilustrating my troubles so no use of then any more

    in reply to: A lot of troubles #1079
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    One of these my actions definitly effected tracking. TrackIr now works all right for Race Driver GRID. Sorry for troubling you with my own mistakes)

    in reply to: A lot of troubles #1078
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    Also, my laptop stood on the cooling pad (a big fan, a lot of metal) – it could create some magnetic noise and effect my phones sensors

    in reply to: A lot of troubles #1076
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    Hi, Xavier)

    I’m using the same settings (1 to 1 mappind, diagonal line)
    I’m still testing but it looks like Open Track Redirect started to work better for me. There is still oversensivity with FreePie redirect and FreePIE UDP in Opentrack (I’ve got this protocol with latest Opentrack version, unstable, I think), but opentrack works much better.

    I’ve optimized my system by fixing Windows registry errors (Ccleaner software has such a feature) and it effected tracking in some way. Could it really be registry errors to effect tracking?..

    • This reply was modified 5 years, 5 months ago by Avatar Nazar.
Viewing 15 posts - 1 through 15 (of 50 total)