poiuytrewq4645

Forum Replies Created

Viewing 15 posts - 1 through 15 (of 63 total)
  • Author
    Posts
  • in reply to: CamShapes suggestion #7090
    Avatar
    poiuytrewq4645
    Participant

    I cant even use the tracking n general

    in reply to: Star Trek Bridge Crew #7087
    Avatar
    poiuytrewq4645
    Participant

    You should really use a phone with a built in gyro and what controller do you use?

    in reply to: Star Trek Bridge Crew #7081
    Avatar
    poiuytrewq4645
    Participant

    It should work aslong as you have some way of controlling it ie a leapmotion or nolo etc…

    in reply to: possible keyboard controll #7079
    Avatar
    poiuytrewq4645
    Participant

    Another useful feature to go with what zolive59 suggested would be sliders (and keys) for backwards movement and also left/right movement.

    in reply to: another tracking idea #7077
    Avatar
    poiuytrewq4645
    Participant

    @loxai I would just like to apologise about the aggression in my other posts you are a very dedicated developer and respect is used where respect is needed so here.
    +rep@loxai
    We still cool right?

    in reply to: Nolo vr #7076
    Avatar
    poiuytrewq4645
    Participant

    I forgot to put @loxai in the main post so I’m putting it here to get your attention 😉

    in reply to: Server setup won't open. #7074
    Avatar
    poiuytrewq4645
    Participant

    Most probably a corrupt download

    in reply to: another tracking idea #7073
    Avatar
    poiuytrewq4645
    Participant

    Btw a Kinect is not a leapmotion

    in reply to: another tracking idea #7071
    Avatar
    poiuytrewq4645
    Participant

    @loxai Just saying I have been using Trinus with a leapmotion since just after steamvr compatibility was added. But if you are planning on adding proper leapmotion support I’m completely for that I have found that with driver_leap (the driver I use) there are two problems there are no more updates and the detection for pressing the trackpad is rather glitchy.
    Edit: the main reason that I got a leapmotion was because of trinus steamvr support.

    in reply to: another tracking idea #7065
    Avatar
    poiuytrewq4645
    Participant

    the arrow is supposed to point to the word suggestions not intergrate

    in reply to: another tracking idea #7064
    Avatar
    poiuytrewq4645
    Participant

    darnit stupid thing getting rid of my spaces

    in reply to: another tracking idea #7063
    Avatar
    poiuytrewq4645
    Participant

    @loxai this is the exact thing for this discussion. Discussions about the library version of TrinusVR, how to integrate, issues, suggestions…
    /\
    ||
    //
    see there —————————
    you know what that says suggestions SUGGESTIONS!!! this post is about a SUGGESTION!!

    in reply to: another tracking idea #7062
    Avatar
    poiuytrewq4645
    Participant

    @loxai well if this is for developers where would I post an idea for a developer to implement? also why does this section exist if there are only a handful of people that could make use of it AND it is not clearly stated that this is for developers anyway. AND I have tried to make a Kinect plugin with no success and was asking for a person like you (who is the only person that I know of that can add to trinus) to help with the idea which would belifit a lot of vr users. AND ONE LAsT THING THE PAGE FOR THIS SUB DISUSSION, Whatever, SAYS FOR SUGESTIONS!!!!!!!!!!!!!!!! sorry that this may seem ragey (is that even a word says my pc YES IT IS NOW) but I have been quiet triggered by the reply you sent.
    sincerely a triggered person

    in reply to: Head tracking doesn't work on SteamVR #7027
    Avatar
    poiuytrewq4645
    Participant

    ok now it works I just turned all but moonlight on in the advanced menu then off (if you don’t have a NVidia graphics card don’t use NVidia optimized IT WILL CAUSE IT TO CRASH if you don’t have a NVidia gpu)

    in reply to: Head tracking doesn't work on SteamVR #7026
    Avatar
    poiuytrewq4645
    Participant

    I just updated to the latest version and head tracking is not working so @loxai THERE IS A BUG WICH MAKES TRINUS COMPLETLY USELESS

Viewing 15 posts - 1 through 15 (of 63 total)