MonTaGaTnoM

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  • in reply to: New to AIOVR, Assistance will be appreciated #7487
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    MonTaGaTnoM
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    I understand that, which is why I downloaded one of their older versions for custom HMD’s that are not Oculus. I don’t think I need Revive, as even Mirrors Edge won’t even get recognized by Trinus AIO VR Beta. As for SteamVR, I cannot run it. Might you add compatibility for Vireio Perception? Would be nice to have that feature in this version of your software meant for Android NibiruOS.

    How exactly does your software interface with programs, and how am I supposed to get it working with other programs?

    in reply to: SteamVR and Trinus VR #7483
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    MonTaGaTnoM
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    Please forgive me for my ignorance, I see in the console log of Trinus AIOVR that the SteamVR driver is installed to a place where it did not belong. Fixed the issue, though the SteamVR Compositor will not start on the ATI 13.9 Catalyst driver, the last best driver for my GPU.

    in reply to: New to AIOVR, Assistance will be appreciated #7482
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    MonTaGaTnoM
    Participant

    This software is ignoring the games I’m running

    in reply to: SteamVR and Trinus VR #7481
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    MonTaGaTnoM
    Participant

    Also, my mediafire account username is shawn186

    in reply to: SteamVR and Trinus VR #7479
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    MonTaGaTnoM
    Participant

    Why did the owner set mediafire download for the driver to private mode?? How does he expect AIO VR users to test the SteamVR mode? This really pits confidence in the software by the lack of availability of necessary resources..

    • This reply was modified 2 years, 11 months ago by Avatar MonTaGaTnoM.
    in reply to: New to AIOVR, Assistance will be appreciated #7478
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    MonTaGaTnoM
    Participant

    I see that it does work, with MPC-HC player, though when I try to run DukeVR, nothing displays, although the mouse use does work, only the trinusVR logo shows up. Using mouse only mode since DukeVR renders SBS automatically. Does your program support programs like eduke32?

    in reply to: New to AIOVR, Assistance will be appreciated #7471
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    MonTaGaTnoM
    Participant

    Thank you for sharing this with me.
    How might I try using this Video via USB-ADB feature? Is it possible to use the HMD’s sensors via USB when using that aswell?

    • This reply was modified 2 years, 11 months ago by Avatar MonTaGaTnoM.
    in reply to: New to AIOVR, Assistance will be appreciated #7467
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    MonTaGaTnoM
    Participant

    I had hope that using a third party tethering app might help TrinusVR for AIO headsets, though I was mistaken. It seems that TrinusVR for AIO is only expecting the non existing system tethering option. Even attempting to toggle the program via adb shell with, “adb shell su -c service call connectivity 34 i32 1” the command recommended for KitKat 4.4.2, has no effect on TrinusVR.

    in reply to: New to AIOVR, Assistance will be appreciated #7464
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    MonTaGaTnoM
    Participant

    I have also rooted the headset with KingoRoot, the only rooting program that would work..
    Also have access to regular Android settings, including dev options. I believe that I have read through most of the available info for these head mounted ache machines.

    • This reply was modified 2 years, 11 months ago by Avatar MonTaGaTnoM.
    in reply to: Readme first #7461
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    MonTaGaTnoM
    Participant

    Find out more info on that page eh?
    Theres nothing in terms of getting the program to work on even that page… Only 2 categories of games, and in-program features, not how to get the program to work on Android Nibiru 2.10.000, what these chinesium most likely are shipped with.
    USB would be great to use on these headsets, although theres not really any USB tethering option in these NibiruOS releases of android.
    Please release some much needed tutorials, guides or walk-through’s with the actual hardware you claim to have tested..This is the only website in the world that talks about making useful these AIOVR heasdsets in a generalized atmosphere without actually having such information..

    • This reply was modified 2 years, 11 months ago by Avatar MonTaGaTnoM.
    • This reply was modified 2 years, 11 months ago by Avatar MonTaGaTnoM.
    in reply to: New to AIOVR, Assistance will be appreciated #7459
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    MonTaGaTnoM
    Participant

    Who renamed the delete thread button as Edit?? That is a very cruel thing to do..

    in reply to: New to AIO-VR, appreciate any assistance #7456
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    MonTaGaTnoM
    Participant

    Howdy there TrinusVR forums,
    I am happy to be a part of a new, though recently exploited and famed hobby. A product of mass-manufacturing

    commercial era factories. I have recently become an owner(among many) of a VR Shinecon AIO-1 headset, the best

    headset I could find for cheap per research of required design features. Having a neat processor, 2GB of RAM, adequate

    storage space, having a 1080P display, having android, having IPD/Focus adjustment and decent facial comfort.

    However everything cheap has their cost-cutting drawbacks, some rather distracting and annoying defects in the

    product. A few of them, which are profoundly obstacles, high resolution video from 1080P to 4K at either 30 to 60FPS

    have decent quality, although the hardware periodically hiccups some polygon artifacts causing flinching during video

    playback at the aforementioned formats.

    The second profound drawback is how poorly the NibiruOS 2.10.000 release of this Android variant was compiled. I

    can’t figure out how to get the doggone thing to USB tether to my laptop! I noticed that in this variant release of

    NibiruOS compiled for the Allwinner H8 Octacore Cortex A7 A83T, that they have conveniently omitted the most

    important feature from the expected vr experience. The USB Tethering option in the extra networking settings page… Is

    there any possible way to fix this overlooked factory defect? Any creative criticism, tips, and/or instruction for rectifying

    the problems I have noticed this far is very much welcomed..

    So far I have tested the Play store releases of TrinusVR’s software, and am using the site described OS variant

    specific releases of the AIO software. This is as far as I have went with this software, not sure of what else to test. I

    have a slew of games that have been tested by many people to enjoy with this, hope a solution is presented soon.

    I look forward to getting a little fun out of this headset for some enjoyment in cheap VR with this forum. If anyone may

    know of a replacement, or possible upgraded PCB board for these units (A great deal of them I’m sure are generic in

    design.) for sale at a cheaply affordable price, then by all means please share… I’m also keeping in consideration

    replacing the SoC with a replacement that I have not bought yet, so returning this thing is an option, only about a week

    after receiving the import. If you have made it this far, thank you for keeping up with my over-thought out and heavily

    seasoned thread. I very much look forward to the solutions that surely have cost a tear or two, if you may be obliged to

    share them.

    • This reply was modified 2 years, 11 months ago by Avatar MonTaGaTnoM. Reason: Error Correction
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