Schnippshly

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  • in reply to: PSVR always calibrates/resets backwards #8709
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    Schnippshly
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    The only way I could get it to work was to leave it facing backwards when I started the game.

    in reply to: Trinus PSVR 1.0 Reset View wrong orientation #8702
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    Schnippshly
    Participant

    I’m also having this issue where everything is backwards. I know it’s Trinus PSVR because I have uninstalled everything and tried only SteamVR and TrinusVR and had this backwards problem. When I run SteamVR without PSVR running, but with Driver4VR and PSMoveService running, the view will be forward. The motion tracking and controllers will work fine and the view will be facing the correct forward direction.
    However as soon as I “start” Trinus PSVR, the view will be backwards. It’s like my head is on backwards. If I have Driver4VR running with body tracking, moving forward goes backward and moving left goes right, etc., because everything is in reverse. This can only be fixed by calibrating the headset backwards and then turning it around to face the correct way afterward.

    in reply to: PSVR always calibrates/resets backwards #8700
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    Schnippshly
    Participant

    Setting the yaw offset doesn’t help. Setting it to 180 or -180 only rotates the camera like 45 degrees, not 180 degrees.

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    Schnippshly
    Participant

    Why do you think resetting at 180 is “fine”? Why not just reset at 0??? I’m having the same problem as these other users where the headset is always BACKWARDS in SteamVR. When I press the reset button I have to face the headset backwards away from the direction I want to face and then turn around after it’s done. Why would you design it to do that on purpose???

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