1.0.7 has serious bug since november, 1.0.6 doesn't work due to suicide switch

Trinus Forum Forums Trinus PSVR 1.0.7 has serious bug since november, 1.0.6 doesn't work due to suicide switch

Tagged: ,

This topic contains 17 replies, has 5 voices, and was last updated by Avatar Schnippshly 4 months, 3 weeks ago.

Viewing 3 posts - 16 through 18 (of 18 total)
  • Author
    Posts
  • #8601
    Avatar
    cheater
    Participant

    Ioxai please answer the question above. This bug has existed very long and it has to be fixed, the software is broken until this is fixed.

    What does your data pipeline look like when sending the image out to the PSVR? You get some sort of buffer from SteamVR, how does it make it to the monitor? What are the exact steps?

    #8676
    Avatar
    Boti
    Participant

    Hi, Im having an issue all of a sudden where Trinus is calibrating at 180 so im looking backwards. Is there a fix for this ive tried everything resetting does nothing.
    Can anyone help please?

    #8698
    Avatar
    Schnippshly
    Participant

    Why do you think resetting at 180 is “fine”? Why not just reset at 0??? I’m having the same problem as these other users where the headset is always BACKWARDS in SteamVR. When I press the reset button I have to face the headset backwards away from the direction I want to face and then turn around after it’s done. Why would you design it to do that on purpose???

Viewing 3 posts - 16 through 18 (of 18 total)

You must be logged in to reply to this topic.