Assetto Corsa head tracking

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This topic contains 5 replies, has 6 voices, and was last updated by  Deggi 6 months, 3 weeks ago.

Viewing 6 posts - 1 through 6 (of 6 total)
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  • #5409

    DevokNZ
    Participant

    Hi all.

    First of all, thanks for writing such an amazing program. This thing rules!

    I was wondering if anyone could help me with assetto corsa. I’m using FreeTrack Alt. as the sensor output and it manages to translate into the game. However the sensitivity seems to be off. i.e I need to turn the phone 180° for the driver to turn his head 90°

    Ive tried turning the sensitivity in Trinus up, but that doesn’t seem to make any difference.

    This is the last hurdle I need to overcome before I can purchase the android app.

    Any help greatly appreciated.

    Once again, thanks for an amazing program! I’m getting my HMD in a couple of days and can’t wait to try it out with this software.

    #5615

    Rinsewood
    Participant

    Hello. How did you get the free track to work. Are you using the trinusvr or the trinus gyre. Are you running it over udp.

    I have tried everything in udp mode and no luck what’s so ever.

    #5616

    AndrewFX
    Participant

    @rinsewood Assetto Corsa work with Freetrack Alt. mode. No issues using my G3 in usb connection with latest TrinusVR app and server

    #5804

    JacobVR
    Participant

    I have tried all possible options with the Gear VR and no, head tracking simply doesn’t work. I guess I need another device to perform the head tracking.. which gets me even more confused that an apparently simpler unit….

    #5819

    Anonymous

    Instead of buying a TrackIR for several pounds and if you´re eager for better tracking results than FaceTrack, build yourself an own TrackIR device for roughly 15$. All you need is some IR LEDs, wire and batteries. I´ve done it, and the result is amazing.

    #5966

    Deggi
    Participant

    switch to 32bit mode in AC options. For some reason, freetrack won’t inject in 64bit.

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