Being capped at different FPS depending on refresh rate?

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This topic contains 1 reply, has 2 voices, and was last updated by Avatar Josua 2 years, 3 months ago.

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  • #7578
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    edathi
    Participant

    Everything was working fine until a few days ago. Not really sure what caused the change. When my main monitor and PSVR are set to 120hz my VR games get capped at 60 fps. When I set my main monitor up to 144 hz they cap at 72 fps. When I set it at 100 hz they cap at 75 fps. As far as I can tell I have all possible asynchronous reprojection and vsync related settings turned off. All of my non vr games will run at their normal FPS. Any ideas?

    #7598
    Avatar
    Josua
    Participant

    Hi Edathi,

    I had this issue on Iracing and solved it with tweaking these parameters :

    – SteamVR Beta parameters :
    — Performance tab : manual override to 100% (to start)
    — Developper tab :
    — Authorize asynchronous reprojection : Yes
    — Authorize interleaved reprojection : Yes
    — Activate permanent reprojection : Yes

    – NVidia control panel :
    — Set 144hz monitor refresh rate to 120hz

    Game related : – IRacing graphic config : use the 144hz display @ 120hz.

    I don’t know what did the trick but I now disabled Async and interleaved and 120fps are still here !

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