Trinus Forum › Forums › Games › Compatible games
- This topic has 77 replies, 29 voices, and was last updated 1 year, 8 months ago by
Yaurahzen.
-
AuthorPosts
-
October 7, 2014 at 2:42 pm #654
Haizum74
ParticipantI can also confirm Apache Air Assault works too. Windowed at 800×600.
I didnt get to play either of the games as I haven’t got my headset yet so just did it without. Cant say how good either will look.
October 8, 2014 at 1:48 am #655donnwyt
ParticipantThe vanishing of ethan carter
device: nexus 4
game resolution: 720 x 480
connection: usb tethering
avg framerates: 30-40 fps
quality: lowpretty playable except for the pixelated image.
October 17, 2014 at 10:03 pm #843cercata
ParticipantF1 2012: TrackIR (with TRFix), Fake 3D and Windowed Mode A
October 18, 2014 at 7:05 pm #861cercata
ParticipantDirt 2: TrackIR (with TRFix), Vireio 3D and Windowed Mode A
Dirt 3: TrackIR (with TRFix), Vireio 3D and Windowed Mode A
Dishonored: Mouse (with TRFix), Vireio 3D and Windowed Mode A
Skyrim: Mouse (with TRFix), Vireio 3D and Windowed Mode AOctober 18, 2014 at 7:12 pm #863cercata
ParticipantHalf Life 2: Mouse, Vireio 3D and Windowed Mode A
October 19, 2014 at 9:55 am #870cercata
ParticipantGRID: TrackIR, Vireio 3D and Windowed Mode A
Left 4 Dead 2: Mouse, Vireio 3D and Windowed Mode AOctober 19, 2014 at 12:14 pm #873cercata
ParticipantEurotruck Simulator 2: TrackIR, Vireio 3D and Windowed Mode A
Life for Speed: TrackIR, Native 3D and Windowed Mode AOctober 21, 2014 at 6:45 pm #1028cercata
ParticipantTrine: Native 3D and Windowed Mode A
Trine 2: Native 3D and Windowed Mode A
Assetto Corsa: TrackIR, Fake 3D and Windowed Mode A
GTR2: TrackIR, Fake 3D and Windowed Mode ATest Drive Unlimited 2: TrackIR (with TDU2Cam 1.2), Vireio 3D and Windowed Mode A + TDU2 Universal Launcher
ONLY BUMPER CAMERA, others are buggy because of TDUCamOctober 21, 2014 at 7:44 pm #1041cercata
ParticipantGTR2: TrackIR, Vireio 3D and Windowed Mode A
Weird menu navigation(you must click somewhere else), but then the game seem to look OK.
By the way, I have problem with sensor reseting, with both Fake 3D and Vireio 3D. It doesn’t work.
It seems like the game detects the reset like a very fast head movement …
Every other game I have tested with TrackIR, sensor reset worked like a charm.October 22, 2014 at 6:26 pm #1074cercata
ParticipantDear Esther: Mouse, Vireio 3D and Windowed Mode A
Avatar The GAME: Mouse, Native 3D and Windowed Mode AOctober 22, 2014 at 8:39 pm #1081cercata
ParticipantDoom 3 BFG Edition: Mouse, Native 3D and Windowed Mode B
Its the first game that doesn’t work on Windowed mode A for me …
And also the first game that I don’t get 60FPS with a 1024×768 resolution … it’s about 30.It’s a shame use the mouse for head tracking, when the game has headtrack support with rift. But I didn’t found a way to meke it work …
And it’s more shame when in TrackIR forums say that carmack implemented TrackIR support on the Game, but he removed it in the Final Release.
October 26, 2014 at 11:56 pm #1138ciwy85
Participantdid you have to change anything in game settings to get mouse working ? it works fine when in menu but once game starts sensor does not react to move at all.
October 27, 2014 at 10:25 am #1142cercata
Participant“did you have to change anything in game settings to get mouse working ? it works fine when in menu but once game starts sensor does not react to move at all.”
In with game ?
In Doom 3 if a remember, playing with the 360 controller, when moving the phone the character tourned, and the only things I changed in settings was to activate the controller.
October 27, 2014 at 1:47 pm #1143ciwy85
Participantsorry, Half Life 2
October 27, 2014 at 2:09 pm #1146ciwy85
Participantok got it. You have to run trinus gyre server as an administrator.
-
AuthorPosts
- You must be logged in to reply to this topic.