Compositor crashes

Trinus Forum Forums Trinus PSVR Compositor crashes

This topic contains 12 replies, has 5 voices, and was last updated by  lazzonn76 3 weeks, 3 days ago.

Viewing 13 posts - 1 through 13 (of 13 total)
  • Author
    Posts
  • #8003

    Kivitor
    Participant

    Every time I try to start up steam VR the compositor crashes and I get and error screen telling me to make it full screen

    #8002

    mugen
    Participant

    Since the latest steamvr update 1.1.3 Trinus has stopped working. I just get error saying compositor is not full screen.

    #8006
    loxai
    loxai
    Keymaster

    I will look into it. In the meantime, try opting in for SteamVR Beta.

    #8014

    mugen
    Participant

    Beta is now updated to 1.1.4 and still have the same issue.

    #8022
    loxai
    loxai
    Keymaster

    I have prepared a test build using a new SteamVR driver.
    Please test and let me know how it goes.
    There are two different settings for PSVR Mode: Fullscreen and borderless. Check what works for you
    Download link: https://trinusvirtualreality.com/files/TrinusPSVRSetupNewDriver.exe

    #8023

    mugen
    Participant

    Tried the test build and here is what i found. 1st it does work, meaning I no longer get error in steamvr. 2 issues. 1 just like every other version since 9.2 I’m stuck on low fps. Anyway we can keep using 9.2 and just update the driver? 2 the image is kind of distorted. it’s hard to explain but for example in a racing game with cockpit view if I tilt my head down and look at the drivers legs it’s like they are 6 feet away. If I keep my head up and just look down with my eyes the leg appear at a correct distance. So when moving head up and down the image stretch and shrinks(legs get closer/further away). This also happens with side to side motion.

    #8024
    loxai
    loxai
    Keymaster

    Ignoring the view distortion, since lens correction is not enabled yet on the new driver.
    Working on increased frame rates.
    Other than that, I understand it is working.

    #8025

    mugen
    Participant

    I did notice two other thing. Even though I ran room setup twice when it first start and the view in HMD is the vr room the views is at floor level. When game launches it’s fine. Maybe this is due to lens correction? or I’m doing something wrong during setup. Also once trinus start and launches steamvr i can’t launch steam double click on it and nothing happens. If I open steam first then there is no issue.

    #8029

    mugen
    Participant

    Any time frame for fully working fix?

    #8039

    mugen
    Participant

    loxai

    Are you still around? Can you please give us an update.

    #8072

    dbykadorov
    Participant

    I also have issues with steamvr 1.1.4 (http://oddsheepgames.com/?topic=unable-to-move-vr-compositor-window/#post-8069)

    I’ll try patch mentioned earlier and will reportabout results.

    #8074

    dbykadorov
    Participant

    Seems like new version working for me. I can’t compare framerate before and after, but witcher3 and whirligig working well. Witcher show about 20fps with max settings (via VorpX).

    Thank you, loxai!

    #8111

    lazzonn76
    Participant

    I eg if I installed trinuspsvr installo vorpx always starts me steamvr full screen and no directly in the viewer, doing this obviously steamvr hangs at 60hz and forcing me to uninstall vorpx

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