I tried the games for unity, but even if it is all connected and the game appears on the phone screen ut bwhen the game is running the device discovery (or asks me to manually IP) appears this error.
how can I do?
`ERROR:ERR_HANDSHAKE:Newtonsoft.Json.JsonReaderException: Error reading JObject from JsonReader. Path ”, line 0, position 0.
at Newtonsoft.Json.Linq.JObject.Load (Newtonsoft.Json.JsonReader reader) [0x00000] in <filename unknown>:0
at Newtonsoft.Json.Linq.JObject.Parse (System.String json) [0x00000] in <filename unknown>:0
at corelib.Manager.handshake (corelib.network.TCPConnection connection, System.Collections.Generic.Dictionary2 extraDeviceParams) [0x00000] in <filename unknown>:0
Is the Trinus PC standalone server running? Make sure it is not, it can interfere with the connection.
If that’s not the case, please provide more detail (client version, wifi or usb connection, Win version, etc).