August 23, 2018 at 8:01 pm #7857
at first, sorry for my probably pretty bad English skills, I’m not a native speaker. When I try to use SteamVR with Trinus on Win7/Android, I get the following error message: “compositor not available” and the number 400. I have the trinus steamvr driver installed and I have all latest versions installed. When I click on the link “start compositor” nothing happens. In steam itself, I get the error 306 after closing SteamVR. After searching for a solution, I found this topic http://oddsheepgames.com/?topic=errors-307306/ When I change the steamvr.vrsettings file as suggested it works somehow. SteamVR starts but no real content is visible, neither on the pc nor on the phone. But in the other topic, that didn’t work, so it it isn’t very helpful for me.
regards, VRoneUserAugust 25, 2018 at 11:15 am #7863
Update: I updated my gpu driver and reinstalled SteamVR and the Trinus-SteamVR-driver. Nothing changed, still the same problems. My gpu is an amd radeon r7 m370 and the driver version is 18.10.16-180516a-328915C-RadeonSoftwareAdrenalin. I’ve no idea what to do anymore, please help!September 22, 2018 at 8:31 am #7900
I still found no solution. If my description of the problem wasn’t good enough please tell me. And if there are already solutions, I’m sorry but I wasn’t able to find any solutions working for me. Please answer!
Regards, VRoneUserSeptember 22, 2018 at 5:45 pm #7901
Check that there’s no VR Server process running before startingSeptember 25, 2018 at 6:29 pm #7902
In the last days, I tried several things. There was no process running before I started Trinus and SteamVR or SteamVR and Trinus, I tried both orders. With the Trinus driver, the compositor crashes instantly after starting. I see the grey room, but can’t even look around. When I use the sensor output mode “FreeTrack” in Trinus and use the OpenVR-SteamVR driver for the FreeTrack format which is originally made for OpenTrack I can look around in the grey room after starting SteamVR. But once I start the room setup or a vr-game, compositor crashes again. I also tried the Riftcat-trial, SteamVR crashes, too. Therefore I think Trinus isn’t the problem. I guess it’s the gpu because the steamvr.vrsettings config file says the internal intel gpu is used. I haven’t found a solution on this problem. I know that doesn’t have much to do with Trinus anymore, but if anybody knows a solution, I would be thankful!
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