FreePIE devices position issue

Trinus Forum Forums Troubleshooting FreePIE devices position issue

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  • #9062
    crediar
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    I searched for this and did find a few with this issue but none had a solution for it.

    What basically happens is that when using FreePIE for any Devices when the position is changed they jump back and forth between the actual position and 0,0,0.

    Also when holding a button it isn’t constantly pressed either when checking in the steamVR controller test.

    This video shows the issue freePIE flicker issue

    Using Trinus version 1.0.9 and FreePIE 1.11.724.0

    This is the script I made:

    if starting:
    	headYaw = 0
    	headPitch = 0
    	headRoll = 0
    	headX = 0
    	headY = 0
    	headZ = 0
    
    if xbox360[0].rightStickX > 0.2:
    	headX -= 0.01
    if xbox360[0].rightStickX < -0.2:
    	headX += 0.01
    
    if xbox360[0].rightStickY > 0.2:
    	headZ -= 0.01
    if xbox360[0].rightStickY < -0.2:
    	headZ += 0.01
    
    if xbox360[0].y:
    	headY += 0.01
    if xbox360[0].b:
    	headY -= 0.01
    	
    if xbox360[0].rightShoulder:
    	headYaw += 0.01
    if xbox360[0].leftShoulder:
    	headYaw -= 0.01
    
    freePieIO[1].yaw 	= headYaw
    freePieIO[1].pitch 	= headPitch
    freePieIO[1].roll 	= headRoll
    freePieIO[1].x 		= headX
    freePieIO[1].y 		= headY
    freePieIO[1].z 		= headZ
    
    
    • This topic was modified 7 months, 1 week ago by crediar. Reason: Added versions
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