I got one of my favorite games and I would like to see it become playable with VR. The game supports SBS but I can only get it to work in capture mode “Window B”. Is there any way to get “Window A” working?
Playing in Window B yields me about 10 to 15 FPS. Although window A show a black screen, Trinus is reporting 60+ FPS.
You are getting 60+ fps in A mode because there is no content to stream (black screen). This happens with some games that use certain render modes, that’s why there is the mode B alternative. Try lowering resolution and quality to get better results.
Sry to revive this thread, but I havn’t had any luck with this. LFS now produces true 3D, so this works fine.
But how to get tracking to work? Right now the only method i found working is the “FTNoIR/OT Redirect” option with opentrack and this induces quite some lag. I tried all sensor settings on the mobile (A,B,C) and also all FreeTrack and TrackIR Sensor Modes. None of them did work.