The non-vr mouse function is 100% broken for me in this version. Up and Down move right and left, making non-vr impossible to use.
Could we possibly get a enable/disable feature for the non-vr mouse input? Most non-vr games will still be using controller or mouse/kb input, making the head tracking features useless if you need accurate controls or if you are just using your HMD as a display..
Head tracking is also broken in Steam VR as well. The transform math is 100% incorrect. Rotating up/down causes the view to move as if the point of focus is following a logarithmic path (it changes direction from down to right at the midpoint of motion).
This reply was modified 2 months, 2 weeks ago by KarathKasun.