Program GUI does not start in 1.0.2

Trinus Forum Forums Trinus PSVR Program GUI does not start in 1.0.2

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This topic contains 9 replies, has 2 voices, and was last updated by Avatar cheater 5 months, 1 week ago.

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  • #8256
    Avatar
    cheater
    Participant

    In the test build version 1.0.2, when I start the program with the desktop icon, the GUI does not show up and the task bar does not show it as running. There is no way to access it. It’s running in the task manager. When I try to run it again, all I get is a pop up that says trinus is already running.

    I downgraded to 1.0 and that fixed it.

    The 1.0 installer wasn’t able to stop the running trinus process and I’ve had to close it from the Task Manager.

    #8257
    Avatar
    cheater
    Participant

    Note that the first time I ran 1.0.2 it actually ran the GUI.

    #8258
    Avatar
    cheater
    Participant

    btw rebooting did not help

    #8270
    loxai
    loxai
    Keymaster

    could you please share the Trinus logs (in My Documents folder) so that I can see the problem?

    #8283
    Avatar
    cheater
    Participant

    When I start it and it does not show the UI, it just writes this to the log:

    04/06/2019 19:55:01 Starting Trinus PSVR 1.0.2

    When I start another instance and I get a pop up saying Trinus is already running, it doesn’t write a new log.

    #8284
    Avatar
    cheater
    Participant

    I think what happened is that I minimized 1.0.2 and then un-minimized before exiting, and I think that’s what might have triggered the bug. But not sure.

    #8291
    Avatar
    cheater
    Participant

    Hey, I was wondering if there were any news on that.

    #8295
    loxai
    loxai
    Keymaster

    does this still happen with current version (1.0.6)?
    could it be a slow start (eg. does it work if you leave it for longer time)?

    #8296
    Avatar
    cheater
    Participant

    it wasn’t a slow start. I will try 1.0.6 now, thanks

    #8297
    Avatar
    cheater
    Participant

    Seems it was fixed in 1.0.6. Thanks

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