Trinus Forum › Forums › Games › SteamVR and Trinus VR
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MonTaGaTnoM.
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October 19, 2016 at 1:31 am #6037
ear0wax
Participantpedator92 that sucks, lets hope its fixable in software and not a hardware impossibility. So you have good tracking from the phone in everything but steam vr?
Its really sucks the note3 has this glitch, I had tf2 in steamvr mode thru moonlight it was nice and smooth, the streaming was smooth tracking was smooth and accurate other than the seizures lol.
I hope there is a fix I really would hate to find a better spec’d phone (1080p+ and usb3.0)
October 19, 2016 at 4:03 am #6038ear0wax
ParticipantI have the fix for the Note3 Seizures.
Root Note3 > Install Xposed Framework > Install Gryo Noise Filter Module > Reboot.
The default settings in the noise filter app seem to work fine, I disabled jitter filter in Trinus I dont see the need to waste cpu on same task 2x
Now I have new issue with calibration, but Im sure this is more game related but Im almost there on my TF2 VR with Trinus adventure.
November 1, 2016 at 12:20 pm #6101pedator92
Participantroot is not a option for me. my height is not change that is terrible (in games that make for steam vr/htc vive). anyone have that problem too?
November 9, 2016 at 12:17 pm #6137gb2111
Participanthi team,
is this working in 2.08 ?
can you give us some updates?
thank.sNovember 9, 2016 at 1:25 pm #6138bruno.arruda
ParticipantHi, I am trying trinus 2.0.8(which I believe is the lateste version by now?)
I´m getting a problem because the option for SteamVr has been moved to the “Capture Mode” select menu.. The problem is that I need to run on moonlight.. If I run on compatible or Steamvr option after a little time my phone freezes than rebbot. I am using a Zenfone 2 and any help would be very appreciated cause I really wanto to play steamvr games. Thanks.
November 15, 2016 at 8:46 pm #6171ciwy85
ParticipantHi, I am trying trinus 2.0.8(which I believe is the lateste version by now?)
I´m getting a problem because the option for SteamVr has been moved to the “Capture Mode” select menu.. The problem is that I need to run on moonlight.. If I run on compatible or Steamvr option after a little time my phone freezes than rebbot. I am using a Zenfone 2 and any help would be very appreciated cause I really wanto to play steamvr games. Thanks.
Hi I have got the same problem and prefer moonlight so much more for streaming video.
November 17, 2016 at 2:33 pm #6174Theuer
ParticipantSame here, Moonlight is the better streamer by far.
At “Steam VR” without moonlight, I can’t play with good video.November 19, 2016 at 2:00 pm #6177KArTiuS
ParticipantHi, how can i download the driver for steamvr from mediafire? I need your permission?
November 20, 2016 at 12:59 am #6178loxai
KeymasterI’ve prepared a new test build that should allow SteamVR + Moonlight.
I don’t have a working Moonlight setup atm, so haven’t tested.
I assume SteamVR settings will need to be changed to output to a monitor (which Moonlight should grab). Youtuber NoSimulaVR may have some additional insight on the matter: https://www.youtube.com/watch?v=RFl5lRUIiWQPlease try and let me know your findings:
http://trinusvr.com/server/trinus208pre.zip
@kartius, the driver is part of Trinus and not available separately.November 20, 2016 at 1:33 pm #6179GorLexx
ModeratorHey. New pre-release 2.0.8, SteamVR not work for me. Does not work in Moonlight mode, and nor in any other
November 20, 2016 at 7:41 pm #6185loxai
KeymasterSorry about that, silly bug. Updated the link, should work fine now.
November 21, 2016 at 3:35 am #6188GorLexx
ModeratorNew build works. I can check the detail only after work
November 21, 2016 at 1:37 pm #6189ciwy85
ParticipantI’ve prepared a new test build that should allow SteamVR + Moonlight.
I don’t have a working Moonlight setup atm, so haven’t tested.
I assume SteamVR settings will need to be changed to output to a monitor (which Moonlight should grab). Youtuber NoSimulaVR may have some additional insight on the matter: https://www.youtube.com/watch?v=RFl5lRUIiWQPlease try and let me know your findings:
http://trinusvr.com/server/trinus208pre.zip
@kartius, the driver is part of Trinus and not available separately.Works great for me, thank you Loxai
I had to expend displays in windows and move one of the game window to another screen to not obstruct the view and for it to be active at the same time as otherwise controls didn’t work.
Finally I can play with 60fps and good quality.
January 3, 2017 at 9:01 am #6425Odran
ParticipantDear all,
I am using v2.0.8c and I am trying position tacking with a psmove controller on SteamVR (the 3rd controller. Other 2 psmove controllers are used to emulate hand controllers). I also use Moonlight streaming.
Some question:
– If I select SteamVR as capture mode, is there any specific Sensor Mode to select or is it ignored?
Note that I tried many (also selecting “FreePIE to SteamVR”) and Roll/Pitch/Yaw work in STeamVR with many of them (so I guessed Sensor Mode is ignored)– If I select “FreePIE to SteamVR” in the Sensors page, what is the data format Trinus is expecting from FreePIE Bridge application?
I would prefer to use a FreePIE scripts to make some computation on the FreePieoIO[n], so for me the ideal would be if Trinus can send to SteamVR data like freeTrack.pitch/roll/yaw and freeTrack.x/y/z so that I can modify and send them with FreePIE scripts (I understood now Trinus is listening to FreePieIO inputs, but it is not clear to me in what format and I was not able to make it works).
Thanks for helping me
OdranJanuary 6, 2017 at 3:12 pm #6491Playris
ParticipantHey everyone!
For some reason steamVR doesn’t work for me. When i open steamVR i get the following message: A key component isn’t working properly (307). It seems like steamVR isn’t detecting my phone as a headset. What do i have to do to fix it?
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