SteamVR and Trinus VR

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This topic contains 67 replies, has 31 voices, and was last updated by  ear0wax 3 months, 4 weeks ago.

Viewing 15 posts - 31 through 45 (of 68 total)
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  • #6037

    ear0wax
    Participant

    pedator92 that sucks, lets hope its fixable in software and not a hardware impossibility. So you have good tracking from the phone in everything but steam vr?

    Its really sucks the note3 has this glitch, I had tf2 in steamvr mode thru moonlight it was nice and smooth, the streaming was smooth tracking was smooth and accurate other than the seizures lol.

    I hope there is a fix I really would hate to find a better spec’d phone (1080p+ and usb3.0)

    #6038

    ear0wax
    Participant

    I have the fix for the Note3 Seizures.

    Root Note3 > Install Xposed Framework > Install Gryo Noise Filter Module > Reboot.

    The default settings in the noise filter app seem to work fine, I disabled jitter filter in Trinus I dont see the need to waste cpu on same task 2x

    Now I have new issue with calibration, but Im sure this is more game related but Im almost there on my TF2 VR with Trinus adventure.

    #6101

    pedator92
    Participant

    root is not a option for me. my height is not change that is terrible (in games that make for steam vr/htc vive). anyone have that problem too?

    #6137

    gb2111
    Participant

    hi team,
    is this working in 2.08 ?
    can you give us some updates?
    thank.s

    #6138

    bruno.arruda
    Participant

    Hi, I am trying trinus 2.0.8(which I believe is the lateste version by now?)

    I´m getting a problem because the option for SteamVr has been moved to the “Capture Mode” select menu.. The problem is that I need to run on moonlight.. If I run on compatible or Steamvr option after a little time my phone freezes than rebbot. I am using a Zenfone 2 and any help would be very appreciated cause I really wanto to play steamvr games. Thanks.

    #6171

    ciwy85
    Participant

    Hi, I am trying trinus 2.0.8(which I believe is the lateste version by now?)

    I´m getting a problem because the option for SteamVr has been moved to the “Capture Mode” select menu.. The problem is that I need to run on moonlight.. If I run on compatible or Steamvr option after a little time my phone freezes than rebbot. I am using a Zenfone 2 and any help would be very appreciated cause I really wanto to play steamvr games. Thanks.

    Hi I have got the same problem and prefer moonlight so much more for streaming video.

    #6174

    Theuer
    Participant

    Same here, Moonlight is the better streamer by far.
    At “Steam VR” without moonlight, I can’t play with good video.

    #6177

    KArTiuS
    Participant

    Hi, how can i download the driver for steamvr from mediafire? I need your permission?

    #6178
    loxai
    loxai
    Keymaster

    I’ve prepared a new test build that should allow SteamVR + Moonlight.
    I don’t have a working Moonlight setup atm, so haven’t tested.
    I assume SteamVR settings will need to be changed to output to a monitor (which Moonlight should grab). Youtuber NoSimulaVR may have some additional insight on the matter: https://www.youtube.com/watch?v=RFl5lRUIiWQ

    Please try and let me know your findings:
    http://trinusvr.com/server/trinus208pre.zip

    @kartius, the driver is part of Trinus and not available separately.

    #6179

    GorLexx
    Moderator

    Hey. New pre-release 2.0.8, SteamVR not work for me. Does not work in Moonlight mode, and nor in any other

    #6185
    loxai
    loxai
    Keymaster

    Sorry about that, silly bug. Updated the link, should work fine now.

    #6188

    GorLexx
    Moderator

    New build works. I can check the detail only after work

    #6189

    ciwy85
    Participant

    I’ve prepared a new test build that should allow SteamVR + Moonlight.
    I don’t have a working Moonlight setup atm, so haven’t tested.
    I assume SteamVR settings will need to be changed to output to a monitor (which Moonlight should grab). Youtuber NoSimulaVR may have some additional insight on the matter: https://www.youtube.com/watch?v=RFl5lRUIiWQ

    Please try and let me know your findings:
    http://trinusvr.com/server/trinus208pre.zip

    @kartius, the driver is part of Trinus and not available separately.

    Works great for me, thank you Loxai

    I had to expend displays in windows and move one of the game window to another screen to not obstruct the view and for it to be active at the same time as otherwise controls didn’t work.

    Finally I can play with 60fps and good quality.

    #6425

    Odran
    Participant

    Dear all,
    I am using v2.0.8c and I am trying position tacking with a psmove controller on SteamVR (the 3rd controller. Other 2 psmove controllers are used to emulate hand controllers). I also use Moonlight streaming.
    Some question:
    – If I select SteamVR as capture mode, is there any specific Sensor Mode to select or is it ignored?
    Note that I tried many (also selecting “FreePIE to SteamVR”) and Roll/Pitch/Yaw work in STeamVR with many of them (so I guessed Sensor Mode is ignored)

    – If I select “FreePIE to SteamVR” in the Sensors page, what is the data format Trinus is expecting from FreePIE Bridge application?

    I would prefer to use a FreePIE scripts to make some computation on the FreePieoIO[n], so for me the ideal would be if Trinus can send to SteamVR data like freeTrack.pitch/roll/yaw and freeTrack.x/y/z so that I can modify and send them with FreePIE scripts (I understood now Trinus is listening to FreePieIO inputs, but it is not clear to me in what format and I was not able to make it works).

    Thanks for helping me
    Odran

    #6491

    Playris
    Participant

    Hey everyone!

    For some reason steamVR doesn’t work for me. When i open steamVR i get the following message: A key component isn’t working properly (307). It seems like steamVR isn’t detecting my phone as a headset. What do i have to do to fix it?

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