SteamVR render settings 1920×1080

Trinus Forum Forums Trinus PSVR SteamVR render settings 1920×1080

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This topic contains 3 replies, has 2 voices, and was last updated by loxai loxai 5 months, 2 weeks ago.

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  • #8264
    Avatar
    Kotgoth
    Participant

    According to Vive and WMR behaviour (as far as I have googled it), the setting for a single eye has to be (1920/2)x1080, i.e 960×1080.
    Trinus PSVR settings show: “The current setting renders each eye at 1920×1080.

    Does it always supersample horizontal resolution?
    Does it impact overall performance?

    • This topic was modified 5 months, 2 weeks ago by Avatar Kotgoth.
    • This topic was modified 5 months, 2 weeks ago by Avatar Kotgoth.
    #8268
    loxai
    loxai
    Keymaster

    dispay is 1920×1080 total, 960×1080 per eye

    #8273
    Avatar
    Kotgoth
    Participant

    Yes. Correct. Display is 1920×1080. Sorry, my english is bad.

    Other HMDs report in SteamVR settings as 960×1080 per eye (vs Trinus 1920×1080 per eye).
    And GPU %% reccomendation is different.

    #8276
    loxai
    loxai
    Keymaster

    Should report as 960×1080 too, I’ll investigate

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