Supported VR Gear?

Home Forums General Supported VR Gear?

This topic contains 2 replies, has 2 voices, and was last updated by  Gordon2016 5 months, 3 weeks ago.

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #6233

    Gordon2016
    Participant

    Hello!

    Wow. I’ve just discovered you guys today and I’m very excited for your project, it is AWESOME!
    I’ve bought the full Android VR app to support you guys! 😀

    The thing is, on the website you didn’t list a number of “supported VR Gears”, just two…
    I am the proud owner of a Samsung Galaxy S7 (SM-G930F), and I was wondering: does it have support for the Samsung Gear VR?? Like, the new version 2 one?

    If not, will you add support for it? Your answer will tell me if I should buy it or not…

    Thank you!!

    #6237
    loxai
    loxai
    Keymaster

    GearVR support is limited: no usb (although maybe V2 allows it), no use of extra sensors, Oculus service should be disabled (eg. using Cardboard enabler).

    #6238

    Gordon2016
    Participant

    Thank you for the answer.

    Yes, I was looking to buy the V2 anyway…
    Although, do you think that in the near future you will add FULL support for a large range of VR Gears? And step by step in how to make them work/configure them?

    IT WILL BE SO FREAKING AWESOME TO USE A SAMSUNG GEAR VR INSTEAD OF AN OCULUS RIFT TO PLAY GAMES!!!

    By the way, does this method still uses the Graphic Card’s VR capabilities/functions?

    Thank you for all your hard work!

Viewing 3 posts - 1 through 3 (of 3 total)

You must be logged in to reply to this topic.