Hi all,
I’m developing an app using Unity and the trinusLib. The server application is meant to run on a Windows PC. As client hardware I have a Galaxy Note 8 mounted to a Samsung GearVR Heaset (the Oculus service is deactivated such that the Trinus stream is visible).
Now I would like to use the controller of the Samsung GearVR as input source for the application.
1. The controller is communicating via Bluetooth: is it the best way to couple it directly to the computer?
2. How do I access the controller’s sensor data and buttons in my server application?
3a. Does Trinus itself have a feature to achieve this; if not is there a plan to add it?
3b. If not, does anyone know, how to achieve this using other software?
So far I found these resources, but would be glad to have a more standard, less hacky way:
https://github.com/gb2111/Access-GearVR-Controller-from-PC
http://jsyang.ca/hacks/gear-vr-rev-eng/
Thank you,
Ben