vr rotated

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This topic contains 18 replies, has 3 voices, and was last updated by  poiuytrewq4645 4 months ago.

Viewing 4 posts - 16 through 19 (of 19 total)
  • Author
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  • #6953

    poiuytrewq4645
    Participant

    when will the patch be done by?

    #6956
    loxai
    loxai
    Keymaster

    I’ve updated the server with an option to offset yaw and roll angles.

    #6960

    poiuytrewq4645
    Participant

    that’s a really clever fix

    #6961

    poiuytrewq4645
    Participant

    ok I know this might be annoying (me complaining about latest versions and all) but when I try to invert the roll sensor (or any other sensor) it throws up an error
    something like
    Stack Trace:
    at tgui.sensor.SensorRecieve.setScale(lnt32[] sensorScale)
    at tgui.UIManager.<>c_DisplayClass6.<.ctor>b_2(lnt32[]
    sensorScale, lnt32[] sensorOrder, lnt32 predictiveRotation, lnt32
    predictivePosition, lnt32 deadZone)
    at tgui.forms.MainForm.<delayedParamsChangeCallback>b_32()

Viewing 4 posts - 16 through 19 (of 19 total)

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